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Game Design: This page consists of current or past projects that 

are either Industry/School or Personal projects.

Industry/School Projects

Bake Now! (2021)

Description: You are the baker, bake various pastries, bread and desserts from a first-person perspective. You manoeuvre around the kitchen to find various ingredients and bake these ingredients together to create various dishes.

Organization/School: Murdoch University

Project Team Size: 3 people.

Duration:  3 months.

Roles I worked: 3D Modeler & Animator, Lead Level Designer, Lead Game Designer

Programs Used: Unity 3D, Adobe Photoshop, Maya LT

Bake Now_edited.png

Swab! Test! Jab! (2021)

Description: Play as a healthcare professional who will administer COVID-19 tests and vaccines to their patients!

Organization/School: Murdoch University

Project Team Size: 3 people.

Duration:  3 months.

Roles I worked:  Lead Level Designer, Lead Game Designer, 3D Modeler

Programs Used: Unity 3D, Adobe Photoshop, Maya LT

Swab! Test! Jab!.PNG

Mirage: Illusions (2017)

Description: Mirage: Illusions is a 3D puzzle game developed for Android and iOS. The overall theme of the game is about optical illusions and perceptions. The playstyle is straightforward - the player, in the shape of a cube, has to move from the start to the end of each level. A grade based on the player’s speed and the number of moves taken will be given to each completed level.

Organization/School: Illam Software Entertainment

Project Team Size: 2 people.

Duration:  4 months.

Roles I worked:  Lead Level Designer, Lead Game Designer

Programs Used: Unity 3D, Adobe Photoshop, Maya LT

MirageIllusion.png

Tower Power (2016)

Description: Tower Power is a multiplayer VR game, as such, there is only one mode: Multiplayer. Players can play as either God or Hero. There can only be 1 God in any game, this player will be the host of the game. The rest of the players are Heros. This asymmetrical aspect is what sets Tower Power apart from other multiplayer VR games.

Organization/School: Temasek Polytechnic

Project Team Size: 6 people.

Duration: 3 months.

Roles I worked: 3D Modeler & Animator, Level Designer

Programs Used: Unity 3D, Adobe Photoshop, Maya LT

TP.png
Bake Now! (2021)
Swab! Test! Jab! (2021)
Mirage: Illusions (2017)
Tower Power (2016)

Personal Projects

Bake Now! (Working in Progress)

Description: Overtook one of my school project Bake Now!, as a personal project to improve its level design, UI changes, smoother gameplay and further optimization for game performance. 

Project Team Size: 1 person. 

Duration: May 2022 - Currently

Roles I worked: 3D Modeler & Animator, Lead Level Designer, Lead Game Designer

Programs Used: Unity 3D, Adobe Photoshop, Maya LT

Bake Now_edited.png
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